Corporation Tax Act 2009

[F1Separate video game tradeU.K.

Textual Amendments

F1Pt. 15B inserted (for specified purposes and with effect in accordance with Sch. 17 para. 3 of the amending Act) by Finance Act 2013 (c. 29), Sch. 17 paras. 1, 2

1217BActivities of video games development company treated as a separate tradeU.K.

(1)This Chapter applies for corporation tax purposes to a company that is the video games development company in relation to a video game.

(2)The company's activities in relation to the video game are treated as a trade separate from any other activities of the company (including any activities in relation to any other video game).

(3)In this Chapter the separate trade is called “the separate video game trade”.

(4)The company is treated as beginning to carry on the separate video game trade—

(a)when the design of the video game begins, or

(b)if earlier, when any income from the video game is received by the company.

1217BACalculation of profits or losses of separate video game tradeU.K.

(1)This section applies for the purpose of calculating the profits or losses of the separate video game trade.

(2)For the first period of account the following are brought into account—

(a)as a debit, the costs of the video game incurred (and represented in work done) to date, and

(b)as a credit, the proportion of the estimated total income from the video game treated as earned at the end of that period.

(3)For subsequent periods of account the following are brought into account—

(a)as a debit, the difference between the amount of the costs of the video game incurred (and represented in work done) to date and the corresponding amount for the previous period, and

(b)as a credit, the difference between the proportion of the estimated total income from the video game treated as earned at the end of that period and the corresponding amount for the previous period.

(4)The proportion of the estimated total income treated as earned at the end of a period of account is given by—

where—

C is the total to date of costs incurred (and represented in work done),

T is the estimated total cost of the video game, and

I is the estimated total income from the video game.]